Find & Replace
One clever panel that knows the difference between fixing a word and renaming someone in your story world.
Find & Replace does two jobs from one place, and it works out which you mean. Search for an ordinary word and it's a careful, per-occurrence text replace across your prose. Search for the name of a character, place, faction, or item and it becomes a rename — updating that name everywhere it appears in your world and keeping your name highlighting in step. Press Ctrl F to open it.
Find & Replace — occurrences grouped by where they live
- 1Press Ctrl F to open the Find & Replace drawer.
- 2Type what you're looking for — a badge tells you if it's a story-world name or plain text.
- 3Type the replacement, choose Match case if you need it, and click Find all.
- 4For plain text, tick just the occurrences you want; for a rename, confirm to change every place at once.
Two Kinds of Replace
- Plain text — searches your current book's prose and lets you cherry-pick occurrence by occurrence (all are ticked by default; untick any to skip it)
- Rename — recognises a story-world name and updates it everywhere across the universe: prose, scenes, cards, profiles, and notes
- A rename also re-keys your glossary, so name highlighting follows the new spelling automatically
- Renames are all-or-nothing on purpose, with a confirm step, so your world can never end up half-renamed
Safe to Experiment
- Results are grouped by where they live — prose, characters, locations, and more — with the match highlighted in context
- Jump straight to any prose occurrence to see it on the page before you commit
- A single Undo stays available after a replace, right up until your next one
- Undo is careful: if you've edited a spot since replacing, it leaves your newer work alone and tells you so
Renaming a character mid-draft used to mean hunting through every chapter. Here it's one confirmed click — and because it re-keys the glossary too, ChapterMuse keeps recognising them in your prose under the new name.